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-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\Lidgren.Network.dll
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\MonoGame.Framework.dll
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\OpenTK.dll
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\Tao.Sdl.dll
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\obj\x86\Debug\ResolveAssemblyReference.cache
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\obj\x86\Debug\Super Polarity.exe
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\obj\x86\Debug\Super Polarity.pdb
-C:\Users\Miau\documents\visual studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\Super Polarity.exe
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-C:\Users\Miau\Documents\Visual Studio 2010\Projects\Super Polarity\Super Polarity\bin\WindowsGL\Debug\Content\Graphics\player.xnb